Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 105 days ago
3 / 3 / 6
K / D / A
25.7%
Kill participation
502.5
Damage / min
11,037g
430.9 gold / min
26
8 placed · 4 cleared
211
8.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySORS EST PARATUS#VISUM
Ambessa · Top
3 / 3 / 6
25.7% KP
12,873
12.9% share
11,037g
211 CS · 8.2/m
S16 CIRCUS OWNER#RESET
Sylas · Jungle
8 / 3 / 12
57.1% KP
26,991
27.1% share
13,657g
224 CS · 8.7/m
Quetz#Mig
Akshan · Mid
9 / 3 / 11
57.1% KP
23,436
23.5% share
13,831g
200 CS · 7.8/m
城郊牧笛声#0404
Kai'Sa · ADC
9 / 3 / 10
54.3% KP
23,488
23.6% share
17,213g
251 CS · 9.8/m
BàninoCucciolosò#SOFT
Pyke · Support
6 / 3 / 14
57.1% KP
12,736
12.8% share
11,688g
27 CS · 1.1/m
Red side
DefeatTwTv LadicusVibe#Vayne
Yunara · Top
5 / 6 / 3
53.3% KP
19,436
25% share
12,006g
218 CS · 8.5/m
KC Yiken#1111
Shyvana · Jungle
4 / 8 / 3
46.7% KP
15,139
19.5% share
10,460g
178 CS · 6.9/m
Simpli#000
Cassiopeia · Mid
1 / 6 / 5
40% KP
13,318
17.2% share
8,463g
195 CS · 7.6/m
SHJY#Lure
Senna · ADC
4 / 7 / 7
73.3% KP
18,832
24.3% share
11,194g
182 CS · 7.1/m
TSE Plouf#EUW
Poppy · Support
1 / 8 / 10
73.3% KP
10,880
14% share
8,050g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
