Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 105 days ago
4 / 10 / 1
K / D / A
29.4%
Kill participation
680.2
Damage / min
10,042g
360.1 gold / min
8
3 placed · 0 cleared
188
6.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfight fight#fight
Jayce · Top
4 / 6 / 4
47.1% KP
34,975
32.6% share
13,009g
274 CS · 9.8/m
shizuOo#9643
Wukong · Jungle
5 / 9 / 5
58.8% KP
17,033
15.9% share
11,914g
192 CS · 6.9/m
SORS EST PARATUS#VISUM
Akali · Mid
4 / 10 / 1
29.4% KP
18,967
17.7% share
10,042g
188 CS · 6.7/m
Infinity#5365
Ziggs · ADC
4 / 7 / 6
58.8% KP
29,797
27.7% share
13,915g
248 CS · 8.9/m
Inuyasha#5466
Janna · Support
0 / 7 / 9
52.9% KP
6,677
6.2% share
6,798g
22 CS · 0.8/m
Red side
VictoryNieUfamCiJezu12#EUW
Sion · Top
1 / 4 / 11
30.8% KP
18,749
15.8% share
10,635g
184 CS · 6.6/m
Dawciu#VITB
Naafiri · Jungle
8 / 4 / 12
51.3% KP
21,496
18.1% share
15,834g
227 CS · 8.1/m
ESCIK#EU1
Galio · Mid
15 / 1 / 11
66.7% KP
46,352
39% share
16,930g
244 CS · 8.8/m
Fred#yuki
Jhin · ADC
9 / 4 / 5
35.9% KP
15,339
12.9% share
13,721g
233 CS · 8.4/m
Yukamiro RJW#tuto
Sylas · Support
6 / 4 / 9
38.5% KP
16,953
14.3% share
10,062g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
