Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 105 days ago
10 / 3 / 7
K / D / A
44.7%
Kill participation
1,109.8
Damage / min
11,332g
484.3 gold / min
26
6 placed · 8 cleared
196
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKyM#1612
Garen · Top
5 / 2 / 5
26.3% KP
12,966
14.1% share
8,231g
147 CS · 6.3/m
nirvana pathing#0906
Poppy · Jungle
7 / 2 / 14
55.3% KP
18,399
20% share
9,866g
144 CS · 6.2/m
SORS EST PARATUS#VISUM
Locke · Mid
10 / 3 / 7
44.7% KP
25,969
28.2% share
11,332g
196 CS · 8.4/m
ANDA#RIEL
Syndra · ADC
14 / 2 / 10
63.2% KP
24,730
26.8% share
13,179g
186 CS · 7.9/m
INFLATEDPawełek#INFL
Alistar · Support
2 / 5 / 27
76.3% KP
10,053
10.9% share
7,876g
22 CS · 0.9/m
Red side
DefeatTsiper#akos
Jayce · Top
4 / 4 / 3
50% KP
27,110
31.7% share
11,502g
241 CS · 10.3/m
Razørk Activoo#razzz
Lee Sin · Jungle
5 / 10 / 4
64.3% KP
13,745
16.1% share
10,387g
147 CS · 6.3/m
Twitch Six10lol#Six7
Ekko · Mid
2 / 5 / 2
28.6% KP
11,930
14% share
8,888g
206 CS · 8.8/m
FNC Upset#0308
Kai'Sa · ADC
1 / 11 / 7
57.1% KP
19,865
23.2% share
9,658g
170 CS · 7.3/m
Dеlеtеd#Meow
Nautilus · Support
2 / 9 / 7
64.3% KP
12,816
15% share
6,339g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
