Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 105 days ago
5 / 2 / 12
K / D / A
58.6%
Kill participation
596.6
Damage / min
9,537g
414.7 gold / min
67
36 placed · 10 cleared
54
2.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKite Machine#2015
Kennen · Top
0 / 6 / 2
18.2% KP
10,175
17.6% share
7,149g
184 CS · 8/m
NotOtakuu#RAWR
Briar · Jungle
7 / 9 / 1
72.7% KP
13,453
23.3% share
9,394g
120 CS · 5.2/m
Opossos#侘 寂
Zilean · Mid
1 / 4 / 1
18.2% KP
6,086
10.5% share
7,597g
192 CS · 8.3/m
Titaniâ#OMG
Varus · ADC
1 / 6 / 7
72.7% KP
16,135
27.9% share
9,328g
184 CS · 8/m
TTV LELOUUCH#zerg
Anivia · Support
2 / 4 / 4
54.5% KP
11,928
20.6% share
7,370g
41 CS · 1.8/m
Red side
Victorywnabegreat#000
Ryze · Top
6 / 1 / 3
31% KP
17,323
22.3% share
12,262g
250 CS · 10.9/m
KC NEXT MIDKING#PANDA
Lee Sin · Jungle
6 / 2 / 11
58.6% KP
14,330
18.5% share
11,901g
197 CS · 8.6/m
Twitch Six10lol#Six7
Ekko · Mid
9 / 0 / 4
44.8% KP
17,080
22% share
12,695g
221 CS · 9.6/m
Rediby#EUW
Yunara · ADC
3 / 6 / 3
20.7% KP
15,076
19.4% share
10,948g
165 CS · 7.2/m
SORS EST PARATUS#VISUM
Pantheon · Support
5 / 2 / 12
58.6% KP
13,722
17.7% share
9,537g
54 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
