Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 104 days ago
7 / 9 / 8
K / D / A
68.2%
Kill participation
587.4
Damage / min
11,396g
378.6 gold / min
99
54 placed · 8 cleared
41
1.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldmen#TOP
Zaahen · Top
0 / 6 / 4
18.2% KP
9,186
8.6% share
11,331g
263 CS · 8.7/m
Serenity#2551
Shaco · Jungle
7 / 9 / 7
63.6% KP
31,344
29.5% share
14,151g
174 CS · 5.8/m
Kaitze#spuds
Yone · Mid
6 / 10 / 3
40.9% KP
23,123
21.8% share
11,788g
226 CS · 7.5/m
Dreilix#CN3
Ziggs · ADC
2 / 4 / 7
40.9% KP
24,930
23.5% share
13,695g
297 CS · 9.9/m
SORS EST PARATUS#VISUM
Pantheon · Support
7 / 9 / 8
68.2% KP
17,681
16.6% share
11,396g
41 CS · 1.4/m
Red side
VictoryFrank Lundy#AGENT
Anivia · Top
7 / 1 / 8
39.5% KP
33,310
23.2% share
15,803g
273 CS · 9.1/m
Closer#kral
Viego · Jungle
18 / 5 / 4
57.9% KP
29,764
20.7% share
18,420g
259 CS · 8.6/m
indoor fish#EUW
Jayce · Mid
5 / 6 / 9
36.8% KP
34,664
24.1% share
14,431g
271 CS · 9/m
Jopa#1WAY
Syndra · ADC
4 / 6 / 14
47.4% KP
30,872
21.5% share
14,418g
265 CS · 8.8/m
Ryuk#adc
Poppy · Support
4 / 4 / 15
50% KP
15,074
10.5% share
10,458g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
