Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 104 days ago
1 / 3 / 1
K / D / A
15.4%
Kill participation
487.2
Damage / min
7,686g
356.1 gold / min
15
7 placed · 1 cleared
211
9.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStressed#EUW11
Malphite · Top
5 / 0 / 4
31% KP
13,500
20.1% share
11,082g
193 CS · 8.9/m
JDS 2115#EUW
Nocturne · Jungle
13 / 0 / 7
69% KP
19,836
29.5% share
13,163g
192 CS · 8.9/m
d1 master duo#EUW
Syndra · Mid
5 / 2 / 2
24.1% KP
11,284
16.8% share
10,515g
193 CS · 8.9/m
Εlement#EUW
Kog'Maw · ADC
4 / 8 / 8
41.4% KP
16,964
25.2% share
10,813g
153 CS · 7.1/m
1NEWT#EUW
Braum · Support
2 / 3 / 10
41.4% KP
5,643
8.4% share
6,898g
23 CS · 1.1/m
Red side
DefeatKito#MIST
Ambessa · Top
1 / 5 / 0
7.7% KP
5,098
10.4% share
6,261g
139 CS · 6.4/m
Shenare#EUW
Naafiri · Jungle
3 / 7 / 3
46.2% KP
8,071
16.4% share
6,948g
92 CS · 4.3/m
SORS EST PARATUS#VISUM
Ahri · Mid
1 / 3 / 1
15.4% KP
10,515
21.4% share
7,686g
211 CS · 9.8/m
QuantumAr#3019
Draven · ADC
5 / 8 / 2
53.8% KP
10,118
20.6% share
9,023g
151 CS · 7/m
ZONGO LE DOZO#Kled
Kennen · Support
3 / 6 / 8
84.6% KP
15,380
31.3% share
7,192g
40 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
