Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 104 days ago
5 / 5 / 8
K / D / A
56.5%
Kill participation
673.4
Damage / min
13,785g
430.3 gold / min
43
13 placed · 5 cleared
285
8.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMia Lapierre#DEXTA
Jayce · Top
3 / 7 / 4
30.4% KP
23,911
22.7% share
12,589g
292 CS · 9.1/m
ReZero#Ram
Ambessa · Jungle
13 / 4 / 1
60.9% KP
29,730
28.2% share
14,817g
223 CS · 7/m
SORS EST PARATUS#VISUM
Anivia · Mid
5 / 5 / 8
56.5% KP
21,571
20.5% share
13,785g
285 CS · 8.9/m
Miguel Diaz#CKWIN
Sivir · ADC
1 / 4 / 5
26.1% KP
23,515
22.3% share
14,936g
359 CS · 11.2/m
noobsuppp#noob
Lulu · Support
1 / 4 / 12
56.5% KP
6,623
6.3% share
8,209g
20 CS · 0.6/m
Red side
VictoryNothing much#EUW
Irelia · Top
11 / 4 / 7
75% KP
38,145
33.2% share
19,394g
340 CS · 10.6/m
O cholera freddy#URUR
Kayn · Jungle
7 / 5 / 4
45.8% KP
17,203
15% share
13,979g
203 CS · 6.3/m
Nano#AFW
Orianna · Mid
3 / 5 / 9
50% KP
25,093
21.8% share
13,250g
274 CS · 8.6/m
FUN k3y#EUW
Ziggs · ADC
2 / 4 / 9
45.8% KP
27,671
24.1% share
14,441g
277 CS · 8.6/m
Inverted Enoch#EUW
Leona · Support
1 / 5 / 9
41.7% KP
6,759
5.9% share
8,794g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
