Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 103 days ago
12 / 6 / 9
K / D / A
75%
Kill participation
988
Damage / min
14,576g
520.3 gold / min
33
5 placed · 7 cleared
252
9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMazs#EUW
Viktor · Top
7 / 1 / 9
47.1% KP
30,724
27.2% share
12,278g
251 CS · 9/m
Taloffy#Apuuu
Talon · Jungle
10 / 5 / 11
61.8% KP
22,669
20.1% share
14,870g
222 CS · 7.9/m
who is remnant#nenad
Irelia · Mid
8 / 8 / 12
58.8% KP
29,317
26% share
14,396g
209 CS · 7.5/m
Adapt to me#123
Lux · ADC
6 / 6 / 8
41.2% KP
20,928
18.5% share
12,818g
217 CS · 7.7/m
Dongfang Yuechu#Dao
Leona · Support
3 / 9 / 17
58.8% KP
9,244
8.2% share
9,007g
33 CS · 1.2/m
Red side
DefeatFilip Szcześniak#taco
Renekton · Top
0 / 8 / 5
17.9% KP
8,903
9.8% share
8,243g
186 CS · 6.6/m
hotel california#333
Zyra · Jungle
4 / 8 / 12
57.1% KP
16,907
18.6% share
11,538g
230 CS · 8.2/m
SORS EST PARATUS#VISUM
Ahri · Mid
12 / 6 / 9
75% KP
27,680
30.5% share
14,576g
252 CS · 9/m
Schow#wohcS
Miss Fortune · ADC
11 / 6 / 11
78.6% KP
29,895
32.9% share
16,466g
228 CS · 8.1/m
Methanaute#0000
Rell · Support
1 / 6 / 21
78.6% KP
7,516
8.3% share
8,197g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
