Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 103 days ago
2 / 8 / 4
K / D / A
21.4%
Kill participation
733.4
Damage / min
13,611g
382.3 gold / min
30
10 placed · 3 cleared
299
8.4 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryB2U Nord#B2U
Gragas · Top
5 / 6 / 14
40.4% KP
25,242
16.8% share
12,980g
225 CS · 6.3/m
ßlødreïna#100
Viego · Jungle
18 / 5 / 13
66% KP
34,835
23.2% share
19,936g
261 CS · 7.3/m
MRO#ZKU
Sylas · Mid
9 / 5 / 15
51.1% KP
40,816
27.2% share
15,686g
271 CS · 7.6/m
YakibaTh#Taha
Jhin · ADC
7 / 6 / 11
38.3% KP
21,228
14.1% share
16,584g
299 CS · 8.4/m
ANDA#RIEL
Senna · Support
8 / 6 / 31
83% KP
27,908
18.6% share
15,134g
53 CS · 1.5/m
Red side
DefeatZONGO LE DOZO#Kled
Kennen · Top
9 / 10 / 10
67.9% KP
39,842
31.6% share
16,049g
274 CS · 7.7/m
Afroboi#depu
Bel'Veth · Jungle
6 / 9 / 7
46.4% KP
16,895
13.4% share
18,259g
247 CS · 6.9/m
SORS EST PARATUS#VISUM
Yone · Mid
2 / 8 / 4
21.4% KP
26,108
20.7% share
13,611g
299 CS · 8.4/m
Levtan#999
Swain · ADC
9 / 10 / 6
53.6% KP
27,784
22.1% share
16,071g
242 CS · 6.8/m
Stab#6969
Zoe · Support
2 / 11 / 9
39.3% KP
15,375
12.2% share
9,600g
55 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
