Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 103 days ago
3 / 3 / 11
K / D / A
51.9%
Kill participation
785.1
Damage / min
12,281g
474.5 gold / min
17
8 placed · 2 cleared
264
10.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFabi#520
Ambessa · Top
4 / 2 / 7
40.7% KP
16,365
21.3% share
10,664g
198 CS · 7.6/m
Kokoro#1206
Nidalee · Jungle
10 / 0 / 6
59.3% KP
11,904
15.5% share
14,521g
234 CS · 9/m
SORS EST PARATUS#VISUM
Jayce · Mid
3 / 3 / 11
51.9% KP
20,321
26.5% share
12,281g
264 CS · 10.2/m
Miguel Diaz#CKWIN
Taliyah · ADC
7 / 3 / 12
70.4% KP
18,586
24.2% share
13,705g
269 CS · 10.4/m
TTV Guli#00000
Bard · Support
3 / 1 / 17
74.1% KP
9,623
12.5% share
8,923g
33 CS · 1.3/m
Red side
Defeatツ ツ ツ ツ ツ ツ ツ ツ#10231
Malphite · Top
1 / 3 / 2
33.3% KP
8,711
16.5% share
9,901g
220 CS · 8.5/m
EMPEROR AGURIN#ROYAL
Elise · Jungle
3 / 4 / 2
55.6% KP
11,803
22.3% share
11,232g
201 CS · 7.8/m
Mdd#3113
Aurora · Mid
4 / 5 / 2
66.7% KP
17,862
33.8% share
11,105g
219 CS · 8.5/m
NOT OVER#MUTED
Caitlyn · ADC
1 / 6 / 2
33.3% KP
7,225
13.7% share
10,455g
198 CS · 7.6/m
Kyzai#1111
Camille · Support
0 / 9 / 3
33.3% KP
7,316
13.8% share
6,641g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
