Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 102 days ago
3 / 5 / 14
K / D / A
50%
Kill participation
920.3
Damage / min
10,915g
359.4 gold / min
25
8 placed · 4 cleared
187
6.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv CruncyWM#WHITE
Sylas · Top
9 / 5 / 6
45.5% KP
25,898
18.8% share
12,675g
160 CS · 5.3/m
Yukino7#cat
Naafiri · Jungle
9 / 7 / 13
66.7% KP
35,391
25.7% share
13,366g
184 CS · 6.1/m
JIHAN VIPER#지한처럼3
Ambessa · Mid
5 / 8 / 7
36.4% KP
33,467
24.3% share
11,163g
221 CS · 7.3/m
IntAcc999#EUW
Syndra · ADC
8 / 9 / 11
57.6% KP
27,692
20.1% share
16,232g
268 CS · 8.8/m
Simpli#000
Poppy · Support
2 / 5 / 15
51.5% KP
15,101
11% share
8,602g
29 CS · 1/m
Red side
VictoryPurple Hyacinth#Aimer
Fiora · Top
5 / 6 / 4
26.5% KP
33,394
25.5% share
17,272g
288 CS · 9.5/m
Mannschaft#000
Wukong · Jungle
10 / 4 / 11
61.8% KP
21,851
16.7% share
16,036g
255 CS · 8.4/m
ttv mentosslol#GRE
Galio · Mid
3 / 5 / 14
50% KP
27,947
21.3% share
10,915g
187 CS · 6.2/m
SLENDOOOO#DAC
Draven · ADC
7 / 9 / 12
55.9% KP
28,946
22.1% share
17,079g
234 CS · 7.7/m
faker baIIsack#0000
Pantheon · Support
9 / 9 / 9
52.9% KP
18,892
14.4% share
11,475g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
