Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 102 days ago
6 / 5 / 7
K / D / A
50%
Kill participation
692.8
Damage / min
11,521g
403.8 gold / min
17
7 placed · 0 cleared
203
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTziz#EUW
Renekton · Top
7 / 6 / 1
30.8% KP
22,043
21.4% share
12,413g
247 CS · 8.7/m
Jacobmolly#1234
Xin Zhao · Jungle
7 / 10 / 7
53.8% KP
25,346
24.6% share
11,869g
175 CS · 6.1/m
ttv mentosslol#GRE
Aurora · Mid
6 / 5 / 7
50% KP
19,769
19.2% share
11,521g
203 CS · 7.1/m
Glorptrox#glorp
Vel'Koz · ADC
6 / 10 / 7
50% KP
25,281
24.5% share
11,524g
162 CS · 5.7/m
alix de souza#1453
Bard · Support
0 / 6 / 13
50% KP
10,659
10.3% share
7,380g
27 CS · 0.9/m
Red side
VictoryThebausffs#COOL
Sion · Top
10 / 12 / 2
32.4% KP
34,579
24.8% share
15,464g
247 CS · 8.7/m
turkish taliyah#EUW
Taliyah · Jungle
11 / 5 / 9
54.1% KP
23,810
17.1% share
16,067g
275 CS · 9.6/m
Boda#win
Viktor · Mid
7 / 4 / 11
48.6% KP
32,709
23.5% share
12,582g
216 CS · 7.6/m
ttv ronaldoo#1234
Ezreal · ADC
7 / 3 / 16
62.2% KP
39,259
28.2% share
16,460g
268 CS · 9.4/m
veXon#hyvn
Karma · Support
2 / 3 / 20
59.5% KP
9,057
6.5% share
9,970g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
