Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 101 days ago
6 / 8 / 15
K / D / A
52.5%
Kill participation
948.3
Damage / min
15,115g
464.4 gold / min
22
2 placed · 7 cleared
288
8.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatratpower ccqsV#EUW
Yone · Top
2 / 9 / 2
13.8% KP
22,930
16.5% share
11,489g
256 CS · 7.9/m
Shui Ta#TXY1
Ekko · Jungle
10 / 7 / 4
48.3% KP
30,911
22.2% share
16,466g
256 CS · 7.9/m
Cipher#3amak
Zed · Mid
7 / 5 / 8
51.7% KP
37,520
27% share
15,878g
244 CS · 7.5/m
SUGETI PULILI#MEOW
Kalista · ADC
9 / 12 / 5
48.3% KP
32,499
23.4% share
16,727g
260 CS · 8/m
buf enchanters#EUW
Nautilus · Support
1 / 7 / 12
44.8% KP
15,155
10.9% share
8,597g
40 CS · 1.2/m
Red side
VictoryInaturkin#EUW
Garen · Top
9 / 6 / 5
35% KP
31,673
23.6% share
15,240g
268 CS · 8.2/m
Hazakuro#EUW
Sylas · Jungle
7 / 5 / 13
50% KP
17,301
12.9% share
13,551g
186 CS · 5.7/m
ttv mentosslol#GRE
Lissandra · Mid
6 / 8 / 15
52.5% KP
30,867
23% share
15,115g
288 CS · 8.8/m
Nyvaken#777
Ezreal · ADC
10 / 7 / 8
45% KP
32,903
24.5% share
16,170g
244 CS · 7.5/m
Music Therapy#EUW
Sona · Support
8 / 3 / 25
82.5% KP
21,445
16% share
13,502g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
