Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 101 days ago
5 / 4 / 6
K / D / A
35.5%
Kill participation
985.7
Damage / min
13,164g
430.4 gold / min
35
11 placed · 7 cleared
248
8.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeateeZaZ#333
Aurora · Top
8 / 6 / 5
56.5% KP
27,402
28.1% share
13,807g
222 CS · 7.3/m
MRO#ZKU
Aatrox · Jungle
7 / 5 / 12
82.6% KP
21,610
22.2% share
13,587g
203 CS · 6.6/m
TWTV Peng04#Yuqi
Ahri · Mid
4 / 5 / 8
52.2% KP
23,172
23.8% share
12,472g
257 CS · 8.4/m
Titaniâ#OMG
Varus · ADC
3 / 5 / 8
47.8% KP
16,811
17.2% share
12,981g
207 CS · 6.8/m
한정되지 않은#1144
Poppy · Support
1 / 10 / 13
60.9% KP
8,540
8.8% share
7,995g
29 CS · 0.9/m
Red side
Victoryttv mentosslol#GRE
Jayce · Top
5 / 4 / 6
35.5% KP
30,146
27.2% share
13,164g
248 CS · 8.1/m
HRTS MIDKING#HRTS
Lee Sin · Jungle
4 / 2 / 8
38.7% KP
10,652
9.6% share
12,496g
217 CS · 7.1/m
kasiliom#mimi
Locke · Mid
11 / 5 / 6
54.8% KP
30,070
27.1% share
14,810g
232 CS · 7.6/m
bulgarian script#exo
Tristana · ADC
7 / 6 / 10
54.8% KP
24,905
22.4% share
15,353g
270 CS · 8.8/m
Passed Pawn#EUW2
Camille · Support
4 / 6 / 13
54.8% KP
15,205
13.7% share
9,527g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
