Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 101 days ago
6 / 3 / 7
K / D / A
48.1%
Kill participation
671.2
Damage / min
11,223g
504.8 gold / min
9
7 placed · 1 cleared
209
9.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsw33t0fd34th#No1
Camille · Top
2 / 6 / 2
36.4% KP
10,043
21.6% share
7,437g
164 CS · 7.4/m
TTV Guli#00000
Xin Zhao · Jungle
2 / 5 / 3
45.5% KP
8,215
17.6% share
8,740g
167 CS · 7.5/m
Phantasm#TWTV0
Locke · Mid
4 / 7 / 2
54.5% KP
14,087
30.2% share
9,786g
169 CS · 7.6/m
2eveu#CNNO1
Lucian · ADC
1 / 5 / 4
45.5% KP
10,726
23% share
8,737g
182 CS · 8.2/m
KING SUMBUL#ZYQX
Yuumi · Support
2 / 4 / 5
63.6% KP
3,517
7.5% share
6,129g
18 CS · 0.8/m
Red side
Victoryдрали#드랄리
Jayce · Top
3 / 4 / 1
14.8% KP
15,514
22% share
9,894g
178 CS · 8/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
5 / 0 / 8
48.1% KP
10,657
15.1% share
12,371g
206 CS · 9.3/m
ttv mentosslol#GRE
Lissandra · Mid
6 / 3 / 7
48.1% KP
14,924
21.2% share
11,223g
209 CS · 9.4/m
bulgarian script#exo
Tristana · ADC
11 / 2 / 4
55.6% KP
21,922
31.1% share
13,832g
194 CS · 8.7/m
JACKPOT#GAMBA
Leona · Support
2 / 2 / 16
66.7% KP
7,442
10.6% share
7,941g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
