Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 93 days ago
11 / 6 / 4
K / D / A
62.5%
Kill participation
1,183.8
Damage / min
11,404g
490.8 gold / min
17
7 placed · 3 cleared
175
7.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeRiN1#EUW
Jayce · Top
4 / 4 / 7
33.3% KP
16,519
19.6% share
10,350g
188 CS · 8.1/m
GerhardMowinckel#EUW
Udyr · Jungle
9 / 5 / 12
63.6% KP
21,225
25.2% share
12,809g
196 CS · 8.4/m
who is remnant#nenad
Irelia · Mid
8 / 10 / 11
57.6% KP
17,549
20.9% share
11,966g
151 CS · 6.5/m
RAIKOOOOOO#kata
Katarina · ADC
12 / 2 / 12
72.7% KP
20,692
24.6% share
14,792g
170 CS · 7.3/m
Dekap#EUW
Rell · Support
0 / 3 / 20
60.6% KP
8,103
9.6% share
6,828g
13 CS · 0.6/m
Red side
DefeatAntarcticite#アンターク
Malphite · Top
0 / 5 / 4
16.7% KP
10,772
12.4% share
6,724g
127 CS · 5.5/m
DOSEMECI NightyN#2222
Ambessa · Jungle
5 / 6 / 10
62.5% KP
17,498
20.2% share
10,207g
177 CS · 7.6/m
ttv mentosslol#GRE
Cassiopeia · Mid
11 / 6 / 4
62.5% KP
27,504
31.7% share
11,404g
175 CS · 7.5/m
hsin#yas
Yasuo · ADC
2 / 7 / 8
41.7% KP
14,130
16.3% share
8,646g
165 CS · 7.1/m
Annie IRL#Annie
Annie · Support
6 / 9 / 10
66.7% KP
16,867
19.4% share
8,835g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
