Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 93 days ago
4 / 2 / 3
K / D / A
18.4%
Kill participation
563.9
Damage / min
10,594g
402 gold / min
28
13 placed · 1 cleared
210
8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv mentosslol#GRE
Ambessa · Top
4 / 2 / 3
18.4% KP
14,858
13.8% share
10,594g
210 CS · 8/m
Battle Queen#777
Qiyana · Jungle
11 / 3 / 8
50% KP
25,880
24% share
15,695g
234 CS · 8.9/m
Pikaru#goat
Galio · Mid
6 / 3 / 10
42.1% KP
17,246
16% share
11,051g
214 CS · 8.1/m
Right Hand#korea
Caitlyn · ADC
15 / 6 / 5
52.6% KP
43,134
40.1% share
18,069g
254 CS · 9.6/m
detdert mid acc#RANK1
Rakan · Support
2 / 2 / 21
60.5% KP
6,506
6% share
8,416g
18 CS · 0.7/m
Red side
Defeatdetdert top acc#RANK1
Poppy · Top
1 / 8 / 2
20% KP
21,370
24.4% share
9,802g
223 CS · 8.5/m
detdert adc acc#RANK1
Graves · Jungle
6 / 6 / 3
60% KP
22,504
25.7% share
12,614g
198 CS · 7.5/m
Annie IRL#Annie
Viktor · Mid
3 / 4 / 2
33.3% KP
22,549
25.8% share
10,207g
228 CS · 8.7/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
2 / 7 / 2
26.7% KP
10,597
12.1% share
9,950g
215 CS · 8.2/m
TWTV Peng04#Hanni
Pyke · Support
3 / 14 / 4
46.7% KP
10,457
12% share
7,907g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
