Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 92 days ago
6 / 10 / 8
K / D / A
51.9%
Kill participation
1,046.8
Damage / min
11,493g
400.5 gold / min
10
4 placed · 0 cleared
176
6.1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatlllIIIIllIllIl#EUW
Yasuo · Top
2 / 6 / 4
22.2% KP
18,540
13.1% share
11,324g
237 CS · 8.3/m
KAÇINLANKAÇINz#EUW3
Graves · Jungle
8 / 6 / 7
55.6% KP
28,913
20.4% share
12,628g
212 CS · 7.4/m
ttv mentosslol#GRE
Sylas · Mid
6 / 10 / 8
51.9% KP
30,043
21.2% share
11,493g
176 CS · 6.1/m
2eveu#CNNO1
Ezreal · ADC
5 / 6 / 8
48.1% KP
40,880
28.9% share
12,597g
236 CS · 8.2/m
Vege#Vege
Bard · Support
6 / 7 / 17
85.2% KP
23,312
16.5% share
9,299g
24 CS · 0.8/m
Red side
VictoryFandaniel#37564
Garen · Top
4 / 3 / 10
40% KP
21,335
18.2% share
12,073g
234 CS · 8.2/m
closerın oğlu#kral
Qiyana · Jungle
15 / 6 / 1
45.7% KP
29,362
25.1% share
17,254g
244 CS · 8.5/m
vitte#uwu
Akali · Mid
12 / 1 / 7
54.3% KP
39,494
33.7% share
14,173g
208 CS · 7.2/m
Better than you#Gaped
Zac · ADC
3 / 10 / 13
45.7% KP
20,737
17.7% share
12,233g
179 CS · 6.2/m
TariicMAXXING#6767
Taric · Support
1 / 7 / 18
54.3% KP
6,181
5.3% share
9,050g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
