Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 91 days ago
6 / 4 / 13
K / D / A
79.2%
Kill participation
1,045.6
Damage / min
11,113g
425.2 gold / min
24
3 placed · 9 cleared
218
8.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywho is remnant#nenad
Ornn · Top
3 / 0 / 11
48.3% KP
11,103
11.1% share
10,995g
191 CS · 7.3/m
miyosi#505
Viego · Jungle
6 / 3 / 4
34.5% KP
11,274
11.2% share
12,284g
205 CS · 7.8/m
improver mqawd#2998
Ryze · Mid
6 / 4 / 11
58.6% KP
31,221
31.1% share
12,431g
228 CS · 8.7/m
regate#EUW12
Karthus · ADC
12 / 9 / 7
65.5% KP
37,426
37.3% share
14,165g
203 CS · 7.8/m
Endurance#TARS
Nautilus · Support
2 / 8 / 19
72.4% KP
9,446
9.4% share
8,515g
19 CS · 0.7/m
Red side
Defeatdisappointment#CHALL
Malphite · Top
1 / 4 / 6
29.2% KP
12,326
14.5% share
8,697g
175 CS · 6.7/m
SLY Wakz#SLY
Diana · Jungle
6 / 8 / 8
58.3% KP
12,896
15.2% share
10,646g
185 CS · 7.1/m
ttv mentosslol#GRE
Jayce · Mid
6 / 4 / 13
79.2% KP
27,326
32.2% share
11,113g
218 CS · 8.3/m
SLENDOOOO#DAC
Draven · ADC
10 / 10 / 8
75% KP
26,191
30.8% share
15,342g
208 CS · 8/m
Kite Machine#2015
Thresh · Support
1 / 3 / 22
95.8% KP
6,241
7.3% share
7,347g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
