Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 91 days ago
14 / 6 / 17
K / D / A
86.1%
Kill participation
1,590.1
Damage / min
17,548g
608.6 gold / min
28
10 placed · 8 cleared
257
8.9 CS / min
Objective control
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBESTSINGEDWORLD#BEST
Singed · Top
6 / 12 / 23
80.6% KP
22,697
20% share
11,419g
132 CS · 4.6/m
Stark#F10
Lee Sin · Jungle
7 / 7 / 12
52.8% KP
12,147
10.7% share
11,223g
170 CS · 5.9/m
Eren#MlD
Xerath · Mid
6 / 6 / 11
47.2% KP
22,275
19.7% share
10,354g
181 CS · 6.3/m
ttv mentosslol#GRE
Kai'Sa · ADC
14 / 6 / 17
86.1% KP
45,849
40.5% share
17,548g
257 CS · 8.9/m
Endurance#TARS
Nautilus · Support
3 / 8 / 25
77.8% KP
10,257
9.1% share
8,908g
19 CS · 0.7/m
Red side
Victorydetdert top acc#RANK1
Twisted Fate · Top
13 / 4 / 10
59% KP
34,317
26.3% share
18,170g
234 CS · 8.1/m
SeXnS#SeXnS
Sylas · Jungle
8 / 9 / 19
69.2% KP
30,345
23.3% share
14,200g
188 CS · 6.5/m
EMPERORS SERVANT#Royal
Riven · Mid
5 / 7 / 14
48.7% KP
20,771
15.9% share
12,772g
198 CS · 6.9/m
VAEII#EUW
Mel · ADC
13 / 7 / 12
64.1% KP
37,442
28.7% share
14,505g
176 CS · 6.1/m
her jerry#elham
Rakan · Support
0 / 9 / 27
69.2% KP
7,369
5.7% share
8,341g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
