Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 90 days ago
6 / 7 / 10
K / D / A
51.6%
Kill participation
984.9
Damage / min
12,582g
482.4 gold / min
28
10 placed · 6 cleared
195
7.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDanmairen#EUW
Riven · Top
3 / 5 / 7
32.3% KP
15,557
14.1% share
11,324g
180 CS · 6.9/m
wikifeet dot com#CN1
Ambessa · Jungle
8 / 8 / 10
58.1% KP
23,673
21.4% share
13,396g
201 CS · 7.7/m
ttv mentosslol#GRE
Cassiopeia · Mid
6 / 7 / 10
51.6% KP
25,690
23.3% share
12,582g
195 CS · 7.5/m
FNC Upset#0308
Aphelios · ADC
11 / 9 / 7
58.1% KP
37,026
33.5% share
15,522g
215 CS · 8.2/m
ttveminencjasupp#kick
Thresh · Support
3 / 6 / 21
77.4% KP
8,456
7.7% share
9,432g
11 CS · 0.4/m
Red side
DefeatSukruu#sukru
Camille · Top
13 / 4 / 4
48.6% KP
19,259
18.7% share
11,856g
178 CS · 6.8/m
OLEG INSEC#OLEG
Xin Zhao · Jungle
7 / 7 / 12
54.3% KP
26,754
26% share
11,826g
170 CS · 6.5/m
Tom Pearl#EUWW
Galio · Mid
12 / 5 / 16
80% KP
36,319
35.3% share
12,237g
168 CS · 6.4/m
detdert adc acc#RANK1
Vladimir · ADC
2 / 7 / 6
22.9% KP
12,596
12.3% share
8,775g
151 CS · 5.8/m
Backup#0018
Morgana · Support
1 / 8 / 19
57.1% KP
7,882
7.7% share
7,706g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
