Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 89 days ago
11 / 1 / 17
K / D / A
60.9%
Kill participation
1,255.4
Damage / min
17,013g
484 gold / min
31
10 placed · 6 cleared
291
8.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmotjaaa#00000
Sion · Top
6 / 9 / 9
38.5% KP
24,994
19.5% share
12,777g
219 CS · 6.2/m
Low Tier God#0005
Nidalee · Jungle
8 / 10 / 17
64.1% KP
20,407
15.9% share
15,727g
251 CS · 7.1/m
Full plancher#Cali
Syndra · Mid
7 / 5 / 13
51.3% KP
27,739
21.6% share
16,634g
295 CS · 8.4/m
Soldier#Asu
Ezreal · ADC
10 / 8 / 4
35.9% KP
31,269
24.4% share
17,645g
308 CS · 8.8/m
试着让故事继续#0718
Camille · Support
8 / 14 / 14
56.4% KP
23,882
18.6% share
12,442g
31 CS · 0.9/m
Red side
VictoryGig#GAU
Akshan · Top
8 / 7 / 8
34.8% KP
53,069
25.5% share
13,863g
232 CS · 6.6/m
CHAKIB NIDA KING#mio韩服
Qiyana · Jungle
12 / 9 / 15
58.7% KP
43,362
20.9% share
18,525g
240 CS · 6.8/m
ttv mentosslol#GRE
Galio · Mid
11 / 1 / 17
60.9% KP
44,127
21.2% share
17,013g
291 CS · 8.3/m
SRAMON#GUWNO
Mel · ADC
12 / 6 / 4
34.8% KP
38,242
18.4% share
17,565g
276 CS · 7.9/m
Serenity#2551
Shaco · Support
3 / 16 / 23
56.5% KP
28,961
13.9% share
10,906g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
