Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 89 days ago
2 / 3 / 5
K / D / A
41.2%
Kill participation
581.9
Damage / min
12,610g
452.8 gold / min
32
11 placed · 3 cleared
289
10.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVelocity of War#111
Vayne · Top
1 / 8 / 0
5.9% KP
12,538
14% share
9,055g
195 CS · 7/m
Lurox#Lurox
Naafiri · Jungle
6 / 5 / 2
47.1% KP
25,249
28.1% share
12,646g
202 CS · 7.3/m
ttv mentosslol#GRE
Cassiopeia · Mid
2 / 3 / 5
41.2% KP
16,207
18.1% share
12,610g
289 CS · 10.4/m
Sergeant Sona#KJP
Viktor · ADC
5 / 11 / 8
76.5% KP
28,364
31.6% share
10,131g
144 CS · 5.2/m
ƒłash#EUW
Taric · Support
3 / 11 / 9
70.6% KP
7,390
8.2% share
8,021g
35 CS · 1.3/m
Red side
VictoryEMPEROR AGURIN#ROYAL
Wukong · Top
9 / 3 / 7
42.1% KP
26,695
24.5% share
13,420g
210 CS · 7.5/m
Zefath#EUW
Shaco · Jungle
9 / 2 / 5
36.8% KP
22,488
20.7% share
13,944g
248 CS · 8.9/m
Dirksu#EUW
Galio · Mid
4 / 2 / 8
31.6% KP
18,233
16.7% share
11,223g
250 CS · 9/m
fantomisto#MID
Tristana · ADC
11 / 6 / 10
55.3% KP
23,202
21.3% share
16,199g
205 CS · 7.4/m
Kral Batuuu#kral
Bard · Support
5 / 4 / 19
63.2% KP
18,281
16.8% share
10,286g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
