Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 89 days ago
13 / 2 / 6
K / D / A
59.4%
Kill participation
1,553.2
Damage / min
16,625g
573.9 gold / min
25
10 placed · 2 cleared
276
9.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDzu#00000
Yasuo · Top
4 / 7 / 0
18.2% KP
21,496
20.5% share
11,401g
243 CS · 8.4/m
Wakuwa#Wak
Skarner · Jungle
4 / 6 / 5
40.9% KP
19,253
18.4% share
11,706g
187 CS · 6.5/m
Mr useful#361
Tryndamere · Mid
3 / 6 / 8
50% KP
26,920
25.7% share
14,357g
282 CS · 9.7/m
Twight Wheeler#ŠKOLA
Lux · ADC
8 / 6 / 5
59.1% KP
28,284
27% share
14,376g
219 CS · 7.6/m
Shunrim#hook
Thresh · Support
3 / 7 / 10
59.1% KP
8,803
8.4% share
9,544g
26 CS · 0.9/m
Red side
VictoryTWTV Wakatito#ESILE
Elise · Top
3 / 4 / 10
40.6% KP
22,295
17.2% share
9,835g
150 CS · 5.2/m
Razørk Activoo#razzz
Olaf · Jungle
7 / 3 / 9
50% KP
25,295
19.5% share
14,776g
265 CS · 9.1/m
ttv mentosslol#GRE
Jayce · Mid
13 / 2 / 6
59.4% KP
44,991
34.6% share
16,625g
276 CS · 9.5/m
ady hobo cba#kid
Zeri · ADC
8 / 9 / 6
43.8% KP
27,903
21.5% share
17,443g
288 CS · 9.9/m
Inverted Enoch#EUW
Blitzcrank · Support
1 / 4 / 17
56.3% KP
9,375
7.2% share
9,489g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
