Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 88 days ago
10 / 4 / 18
K / D / A
68.3%
Kill participation
759.7
Damage / min
16,361g
502.1 gold / min
36
14 placed · 5 cleared
257
7.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv RamyAura#21104
Teemo · Top
9 / 6 / 6
45.5% KP
35,420
29.9% share
13,879g
237 CS · 7.3/m
sensiz olmaz#recep
Lee Sin · Jungle
7 / 9 / 9
48.5% KP
19,879
16.8% share
12,294g
188 CS · 5.8/m
HLT Inugami#loser
Yasuo · Mid
8 / 7 / 8
48.5% KP
29,156
24.6% share
14,158g
244 CS · 7.5/m
Mumei Kaneshige#ランク1
Kai'Sa · ADC
5 / 9 / 4
27.3% KP
19,641
16.6% share
14,752g
268 CS · 8.2/m
DeleOmneSanctum#Nihil
Pyke · Support
4 / 10 / 13
51.5% KP
14,556
12.3% share
10,162g
30 CS · 0.9/m
Red side
VictoryEWI Vizicsacsi#TOP
Sion · Top
5 / 14 / 11
39% KP
21,626
16.9% share
12,133g
211 CS · 6.5/m
YakibaTh#Taha
Kha'Zix · Jungle
13 / 4 / 8
51.2% KP
30,858
24.1% share
19,167g
250 CS · 7.7/m
ttv mentosslol#GRE
Galio · Mid
10 / 4 / 18
68.3% KP
24,752
19.4% share
16,361g
257 CS · 7.9/m
LOTHEN#gabi
Xerath · ADC
10 / 4 / 11
51.2% KP
37,922
29.7% share
16,779g
215 CS · 6.6/m
Soldier#Asu
Leona · Support
3 / 7 / 23
63.4% KP
12,658
9.9% share
10,827g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
