Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 88 days ago
5 / 6 / 12
K / D / A
54.8%
Kill participation
748
Damage / min
13,212g
396.2 gold / min
31
10 placed · 7 cleared
256
7.7 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVaelix#000
Gragas · Top
3 / 5 / 9
38.7% KP
29,867
21% share
12,604g
232 CS · 7/m
acchamel#EUW
Ekko · Jungle
11 / 3 / 8
61.3% KP
26,006
18.3% share
17,358g
267 CS · 8/m
ttv mentosslol#GRE
Galio · Mid
5 / 6 / 12
54.8% KP
24,945
17.5% share
13,212g
256 CS · 7.7/m
ZWEI TAUSEND DPS#VNINE
Caitlyn · ADC
8 / 7 / 11
61.3% KP
43,075
30.2% share
19,869g
308 CS · 9.2/m
Lathyrus#EUW
Bard · Support
4 / 7 / 15
61.3% KP
18,530
13% share
11,172g
39 CS · 1.2/m
Red side
DefeatCaragouille#EUW
Dr. Mundo · Top
4 / 2 / 8
42.9% KP
28,821
26.7% share
13,304g
277 CS · 8.3/m
GENERAL detdert#R1GX
Talon · Jungle
7 / 7 / 7
50% KP
24,716
22.9% share
16,795g
318 CS · 9.5/m
emiliana#wckd
Hwei · Mid
13 / 8 / 9
78.6% KP
31,071
28.8% share
17,358g
250 CS · 7.5/m
TwTv Rasadurai#TTV
Singed · ADC
1 / 6 / 11
42.9% KP
12,483
11.6% share
10,492g
175 CS · 5.2/m
xSqæžZer#EUW
Janna · Support
3 / 8 / 18
75% KP
10,731
10% share
10,632g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
