Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 88 days ago
5 / 6 / 7
K / D / A
46.2%
Kill participation
343.9
Damage / min
12,075g
347.5 gold / min
140
62 placed · 18 cleared
46
1.3 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKC NEXT MIDKING#PANDA
Jayce · Top
5 / 6 / 5
31.3% KP
38,286
25.4% share
14,804g
312 CS · 9/m
Nasser#RM3
Pantheon · Jungle
6 / 3 / 10
50% KP
22,320
14.8% share
15,080g
249 CS · 7.2/m
TWTV Peng04#Hanni
Ahri · Mid
6 / 3 / 5
34.4% KP
28,311
18.8% share
13,896g
287 CS · 8.3/m
Percy Magic#1234
Sylas · ADC
10 / 4 / 8
56.3% KP
43,667
29% share
19,066g
297 CS · 8.5/m
百折不挠#QSH
Riven · Support
5 / 10 / 9
43.8% KP
18,229
12.1% share
11,895g
55 CS · 1.6/m
Red side
DefeatSLY Wakz#SLY
Maokai · Top
4 / 3 / 3
26.9% KP
24,956
20.2% share
13,148g
285 CS · 8.2/m
Lurox#Lurox
Lee Sin · Jungle
3 / 5 / 8
42.3% KP
23,431
19% share
13,767g
244 CS · 7/m
Yozora#211
Syndra · Mid
10 / 7 / 8
69.2% KP
39,324
31.9% share
17,668g
296 CS · 8.5/m
BUILT#2603
Mel · ADC
4 / 11 / 4
30.8% KP
23,608
19.2% share
14,862g
246 CS · 7.1/m
ttv mentosslol#GRE
Pyke · Support
5 / 6 / 7
46.2% KP
11,949
9.7% share
12,075g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
