Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 88 days ago
6 / 9 / 10
K / D / A
61.5%
Kill participation
818
Damage / min
12,155g
420.8 gold / min
28
10 placed · 6 cleared
222
7.7 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLooki#KCB
Sion · Top
4 / 5 / 9
36.1% KP
23,783
19.3% share
12,315g
193 CS · 6.7/m
Regn#EU1
Jarvan IV · Jungle
7 / 4 / 22
80.6% KP
25,433
20.7% share
15,304g
195 CS · 6.8/m
J1HUIV#000
Cassiopeia · Mid
17 / 4 / 11
77.8% KP
40,386
32.8% share
16,570g
249 CS · 8.6/m
bulgarian script#exo
Ziggs · ADC
8 / 6 / 8
44.4% KP
23,696
19.3% share
14,060g
234 CS · 8.1/m
ROSS Smarty#smt
Bard · Support
0 / 7 / 23
63.9% KP
9,691
7.9% share
9,175g
17 CS · 0.6/m
Red side
Defeatelektrikgittiknk#EUW
Mordekaiser · Top
4 / 9 / 3
26.9% KP
29,616
25.9% share
11,113g
223 CS · 7.7/m
Nasser#RM3
Pantheon · Jungle
6 / 3 / 5
42.3% KP
12,059
10.5% share
11,868g
204 CS · 7.1/m
ttv mentosslol#GRE
Jayce · Mid
6 / 9 / 10
61.5% KP
23,627
20.7% share
12,155g
222 CS · 7.7/m
detdert adc acc#RANK1
Syndra · ADC
7 / 5 / 11
69.2% KP
33,664
29.4% share
14,968g
243 CS · 8.4/m
ƒłash#EUW
Sylas · Support
3 / 10 / 12
57.7% KP
15,367
13.4% share
8,924g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
