Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 87 days ago
8 / 7 / 1
K / D / A
50%
Kill participation
680.4
Damage / min
10,397g
402.2 gold / min
26
10 placed · 3 cleared
157
6.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv mentosslol#GRE
Locke · Top
8 / 7 / 1
50% KP
17,588
16.9% share
10,397g
157 CS · 6.1/m
ADC IS FRONTLINE#SVW
Gwen · Jungle
1 / 8 / 9
55.6% KP
21,965
21.1% share
8,250g
138 CS · 5.3/m
DJ DRECKISCH#MID
Sivir · Mid
5 / 5 / 6
61.1% KP
24,561
23.6% share
13,824g
290 CS · 11.2/m
T1 Smash#2006
Vladimir · ADC
1 / 6 / 5
33.3% KP
16,722
16.1% share
8,857g
186 CS · 7.2/m
Thumbs Down#4847
Camille · Support
3 / 11 / 11
77.8% KP
23,113
22.2% share
8,262g
22 CS · 0.9/m
Red side
VictoryGiyuu zzz#EUW2
Ambessa · Top
4 / 6 / 6
27% KP
23,602
17.3% share
10,771g
209 CS · 8.1/m
G2 SkewMond#3327
Dr. Mundo · Jungle
11 / 0 / 8
51.4% KP
27,938
20.5% share
13,862g
202 CS · 7.8/m
detdert mid acc#RANK1
Ryze · Mid
8 / 3 / 7
40.5% KP
23,155
17% share
13,249g
232 CS · 9/m
Miguel Diaz#CKWIN
Yunara · ADC
11 / 4 / 7
48.6% KP
44,339
32.5% share
17,423g
239 CS · 9.2/m
basil#fan
Sylas · Support
3 / 5 / 9
32.4% KP
17,448
12.8% share
9,056g
61 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
