Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 87 days ago
1 / 10 / 5
K / D / A
31.6%
Kill participation
574.7
Damage / min
12,097g
367.1 gold / min
23
13 placed · 3 cleared
260
7.9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Darius · Top
10 / 3 / 5
45.5% KP
30,815
28.9% share
16,474g
283 CS · 8.6/m
2 4 7#ak47
Sylas · Jungle
3 / 3 / 10
39.4% KP
13,792
12.9% share
14,384g
257 CS · 7.8/m
Galen Marek#Star
Fizz · Mid
13 / 3 / 2
45.5% KP
25,165
23.6% share
16,310g
276 CS · 8.4/m
CràzyFrog#EUNE
Kai'Sa · ADC
4 / 2 / 10
42.4% KP
17,401
16.3% share
15,721g
283 CS · 8.6/m
basil#fan
Camille · Support
3 / 8 / 15
54.5% KP
19,516
18.3% share
10,289g
29 CS · 0.9/m
Red side
DefeatSMRADOCH ROBO#EUW
Rumble · Top
6 / 6 / 2
42.1% KP
24,180
23.5% share
12,934g
276 CS · 8.4/m
Outro Maes#PURE
Qiyana · Jungle
3 / 7 / 10
68.4% KP
28,409
27.6% share
15,916g
243 CS · 7.4/m
ttv mentosslol#GRE
Lee Sin · Mid
1 / 10 / 5
31.6% KP
18,935
18.4% share
12,097g
260 CS · 7.9/m
Closing Night#1212
Mel · ADC
9 / 6 / 2
57.9% KP
24,108
23.4% share
16,498g
294 CS · 8.9/m
Socrates#KDA
Rakan · Support
0 / 4 / 14
73.7% KP
7,423
7.2% share
9,107g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
