Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 87 days ago
2 / 6 / 3
K / D / A
33.3%
Kill participation
705.9
Damage / min
8,111g
399.9 gold / min
12
7 placed · 0 cleared
170
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCràzyFrog#EUNE
Renekton · Top
2 / 3 / 1
20% KP
5,903
9.2% share
6,959g
147 CS · 7.2/m
Zefath#EUW
Shaco · Jungle
4 / 5 / 6
66.7% KP
20,148
31.6% share
7,952g
135 CS · 6.7/m
ttv mentosslol#GRE
Jayce · Mid
2 / 6 / 3
33.3% KP
14,319
22.4% share
8,111g
170 CS · 8.4/m
Chill1000#larry
Kai'Sa · ADC
1 / 8 / 7
53.3% KP
10,714
16.8% share
7,454g
113 CS · 5.6/m
Posty#Herta
Pantheon · Support
6 / 8 / 3
60% KP
12,759
20% share
7,924g
38 CS · 1.9/m
Red side
Victorynormale kartofel#devn
Varus · Top
4 / 2 / 2
20% KP
16,905
22.6% share
9,709g
206 CS · 10.2/m
JUNGLEISTHEKING#ARKHE
Sylas · Jungle
10 / 0 / 3
43.3% KP
15,860
21.2% share
11,421g
167 CS · 8.2/m
BUILT#2603
Riven · Mid
5 / 2 / 5
33.3% KP
13,535
18.1% share
11,371g
197 CS · 9.7/m
Manga Reader#Climb
Anivia · ADC
5 / 4 / 8
43.3% KP
18,186
24.3% share
9,657g
147 CS · 7.2/m
edru#asdf
Camille · Support
6 / 7 / 6
40% KP
10,440
13.9% share
7,669g
37 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
