Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 86 days ago
7 / 2 / 14
K / D / A
65.6%
Kill participation
997.2
Damage / min
11,678g
445.7 gold / min
18
3 placed · 6 cleared
200
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAfroboi#depu
Viego · Top
3 / 3 / 7
50% KP
15,982
19% share
11,303g
226 CS · 8.6/m
Michiel deRuyter#NLNLN
Jarvan IV · Jungle
3 / 10 / 13
80% KP
15,822
18.8% share
9,195g
124 CS · 4.7/m
Faith#6000
Locke · Mid
5 / 8 / 3
40% KP
18,745
22.3% share
10,342g
153 CS · 5.8/m
JL 3XA#ida
Syndra · ADC
6 / 3 / 2
40% KP
19,390
23.1% share
12,596g
242 CS · 9.2/m
ROSS Smarty#smt
Bard · Support
3 / 8 / 8
55% KP
14,042
16.7% share
7,468g
16 CS · 0.6/m
Red side
VictoryMathisV#ARCHE
Yasuo · Top
5 / 4 / 5
31.3% KP
15,654
14% share
11,316g
228 CS · 8.7/m
detdert jg acc#RANK1
Sylas · Jungle
6 / 5 / 9
46.9% KP
20,397
18.3% share
12,622g
183 CS · 7/m
ttv mentosslol#GRE
Galio · Mid
7 / 2 / 14
65.6% KP
26,127
23.4% share
11,678g
200 CS · 7.6/m
SLENDOOOO#DAC
Draven · ADC
10 / 5 / 7
53.1% KP
32,814
29.4% share
16,609g
226 CS · 8.6/m
1pyke23#EUW
Pantheon · Support
4 / 5 / 10
43.8% KP
16,740
15% share
8,779g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
