Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 83 days ago
11 / 3 / 9
K / D / A
40%
Kill participation
961.6
Damage / min
17,012g
538.6 gold / min
14
7 placed · 3 cleared
303
9.6 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbrigand raider#LISA
Gangplank · Top
4 / 10 / 4
36.4% KP
26,905
18.6% share
12,153g
222 CS · 7/m
Noah8#BIS
Dr. Mundo · Jungle
2 / 10 / 8
45.5% KP
25,873
17.9% share
11,512g
220 CS · 7/m
TwTv RYUVEN#erm
Akshan · Mid
8 / 9 / 9
77.3% KP
35,013
24.2% share
15,152g
210 CS · 6.6/m
Donna Hamilton#EUW
Hwei · ADC
6 / 7 / 6
54.5% KP
41,042
28.4% share
14,583g
280 CS · 8.9/m
RIZE Inksuo#5000
Camille · Support
2 / 15 / 13
68.2% KP
15,672
10.8% share
9,360g
44 CS · 1.4/m
Red side
Victorygamedaybucket#1mod9
Ambessa · Top
8 / 3 / 15
46% KP
43,457
23.5% share
13,962g
218 CS · 6.9/m
boblowbasher#lol
Diana · Jungle
9 / 6 / 19
56% KP
28,332
15.3% share
14,838g
232 CS · 7.3/m
emiliana#wckd
Aurora · Mid
16 / 2 / 15
62% KP
67,030
36.3% share
16,239g
213 CS · 6.7/m
ttv mentosslol#GRE
Taliyah · ADC
11 / 3 / 9
40% KP
30,370
16.4% share
17,012g
303 CS · 9.6/m
fla01#NaCi
Shen · Support
6 / 8 / 27
66% KP
15,693
8.5% share
11,225g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
