Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 82 days ago
1 / 8 / 4
K / D / A
45.5%
Kill participation
879.5
Damage / min
8,526g
345.9 gold / min
18
8 placed · 2 cleared
215
8.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRABIN MALICIEUX#PIECE
Vladimir · Top
2 / 2 / 8
40% KP
26,485
27.7% share
9,841g
203 CS · 8.2/m
Thayger#SOUL
Trundle · Jungle
1 / 4 / 12
52% KP
12,209
12.8% share
10,342g
189 CS · 7.7/m
Simpli#000
Locke · Mid
14 / 0 / 5
76% KP
24,551
25.7% share
13,748g
185 CS · 7.5/m
unforgiven#12321
Sivir · ADC
8 / 1 / 6
56% KP
24,016
25.2% share
15,174g
275 CS · 11.2/m
SpatialAwareness#macro
Nami · Support
0 / 4 / 15
60% KP
8,223
8.6% share
7,331g
25 CS · 1/m
Red side
DefeatTwTv EuwPlayeru#1212
Ornn · Top
2 / 5 / 4
54.5% KP
14,698
18.7% share
8,266g
172 CS · 7/m
Theocacs#EUW
Nasus · Jungle
3 / 5 / 5
72.7% KP
17,996
22.9% share
9,184g
171 CS · 6.9/m
ttv mentosslol#GRE
Jayce · Mid
1 / 8 / 4
45.5% KP
21,680
27.6% share
8,526g
215 CS · 8.7/m
buffi#1505
Cassiopeia · ADC
4 / 5 / 2
54.5% KP
17,323
22.1% share
10,328g
210 CS · 8.5/m
obscure supp#0426
Janna · Support
1 / 2 / 9
90.9% KP
6,814
8.7% share
6,643g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
