Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 81 days ago
21 / 1 / 4
K / D / A
78.1%
Kill participation
1,504.2
Damage / min
23,618g
741.9 gold / min
41
8 placed · 15 cleared
348
10.9 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNOTH#Sus
Sion · Top
3 / 4 / 8
34.4% KP
20,500
18.1% share
12,376g
222 CS · 7/m
Spike Spiegel#hppen
Diana · Jungle
5 / 8 / 9
43.8% KP
18,380
16.2% share
13,254g
236 CS · 7.4/m
Whirlwind Yasuo#ttv
Yone · Mid
3 / 4 / 8
34.4% KP
18,949
16.7% share
11,653g
235 CS · 7.4/m
ttv mentosslol#GRE
Zeri · ADC
21 / 1 / 4
78.1% KP
47,885
42.2% share
23,618g
348 CS · 10.9/m
obscure supp#0426
Janna · Support
0 / 2 / 28
87.5% KP
7,687
6.8% share
10,286g
27 CS · 0.8/m
Red side
DefeatDreilix#CN3
Jayce · Top
2 / 8 / 4
31.6% KP
35,281
25.9% share
12,548g
252 CS · 7.9/m
GENERAL detdert#R1GX
Talon · Jungle
9 / 6 / 5
73.7% KP
28,148
20.7% share
15,954g
300 CS · 9.4/m
fwuywef#EVOL
Ahri · Mid
6 / 3 / 2
42.1% KP
37,419
27.5% share
12,595g
255 CS · 8/m
Just1Bastard#FRA
Ziggs · ADC
1 / 9 / 6
36.8% KP
25,342
18.6% share
10,933g
202 CS · 6.3/m
SpatialAwareness#macro
Nami · Support
1 / 6 / 7
42.1% KP
10,047
7.4% share
8,251g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
