Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 80 days ago
7 / 8 / 12
K / D / A
51.4%
Kill participation
736.7
Damage / min
13,148g
459.7 gold / min
22
13 placed · 0 cleared
231
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Yorick · Top
6 / 5 / 5
29.7% KP
28,987
21.8% share
13,078g
228 CS · 8/m
GENERAL detdert#R1GX
Jarvan IV · Jungle
6 / 5 / 18
64.9% KP
21,926
16.5% share
12,979g
198 CS · 6.9/m
ttv mentosslol#GRE
Taliyah · Mid
7 / 8 / 12
51.4% KP
21,069
15.9% share
13,148g
231 CS · 8.1/m
Nothing much#EUW
Viktor · ADC
15 / 8 / 10
67.6% KP
44,208
33.3% share
17,646g
227 CS · 7.9/m
Calmsky#meow
Nami · Support
3 / 4 / 26
78.4% KP
16,701
12.6% share
10,081g
28 CS · 1/m
Red side
Defeatdetdert top acc#RANK1
Zac · Top
1 / 6 / 7
26.7% KP
12,990
11% share
9,637g
197 CS · 6.9/m
sknahS#rory
Jayce · Jungle
8 / 6 / 9
56.7% KP
29,337
24.8% share
15,282g
205 CS · 7.2/m
Αrtoria Prime#eProd
Syndra · Mid
8 / 10 / 4
40% KP
38,275
32.3% share
13,340g
211 CS · 7.4/m
improver mqawd#2998
Akali · ADC
9 / 10 / 4
43.3% KP
21,101
17.8% share
13,169g
198 CS · 6.9/m
Walid Georgey#EUW
Shen · Support
4 / 5 / 16
66.7% KP
16,716
14.1% share
9,469g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
