Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 79 days ago
9 / 3 / 4
K / D / A
48.1%
Kill participation
741.2
Damage / min
13,252g
553.7 gold / min
14
7 placed · 2 cleared
209
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv mentosslol#GRE
Locke · Top
9 / 3 / 4
48.1% KP
17,739
20.8% share
13,252g
209 CS · 8.7/m
Gacha Gamer#EUW
Talon · Jungle
4 / 2 / 7
40.7% KP
10,986
12.9% share
11,930g
224 CS · 9.4/m
HF OMON#FUEGO
Zaahen · Mid
7 / 2 / 9
59.3% KP
27,778
32.6% share
12,870g
234 CS · 9.8/m
Simpli#000
Aurelion Sol · ADC
5 / 6 / 9
51.9% KP
17,481
20.5% share
9,986g
129 CS · 5.4/m
Smile bear#happy
Poppy · Support
2 / 5 / 18
74.1% KP
11,131
13.1% share
8,308g
35 CS · 1.5/m
Red side
DefeatKokoro#1206
Malphite · Top
3 / 4 / 2
27.8% KP
15,169
19.1% share
8,172g
169 CS · 7.1/m
desperate desire#Densi
Wukong · Jungle
5 / 5 / 6
61.1% KP
16,521
20.8% share
10,863g
170 CS · 7.1/m
bro#han
Yasuo · Mid
2 / 8 / 5
38.9% KP
12,604
15.8% share
7,889g
174 CS · 7.3/m
Stendinho 10#lrd
Viktor · ADC
5 / 5 / 4
50% KP
18,452
23.2% share
9,787g
194 CS · 8.1/m
Walid Georgey#EUW
Bard · Support
3 / 5 / 10
72.2% KP
16,787
21.1% share
7,455g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
