Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Summoner's Rift · 79 days ago
4 / 3 / 9
K / D / A
46.4%
Kill participation
689.9
Damage / min
8,896g
437.5 gold / min
13
8 placed · 1 cleared
175
8.6 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
Rumble · Top
9 / 1 / 5
50% KP
16,794
22.4% share
10,947g
186 CS · 9.1/m
bipolar#asd
Lee Sin · Jungle
6 / 1 / 4
35.7% KP
10,531
14% share
9,024g
174 CS · 8.6/m
ttv mentosslol#GRE
Anivia · Mid
4 / 3 / 9
46.4% KP
14,027
18.7% share
8,896g
175 CS · 8.6/m
Kite Machine#2015
Nilah · ADC
7 / 3 / 9
57.1% KP
13,174
17.6% share
13,082g
199 CS · 9.8/m
ΚΤΕΛ Σπάρτης#23100
Senna · Support
2 / 1 / 19
75% KP
20,443
27.3% share
9,286g
28 CS · 1.4/m
Red side
Defeatl Hyperion l#EUW
Vladimir · Top
1 / 4 / 0
11.1% KP
8,659
15.8% share
6,216g
143 CS · 7/m
Salzu#ooga
Bel'Veth · Jungle
4 / 4 / 2
66.7% KP
11,911
21.7% share
8,423g
132 CS · 6.5/m
Stormleone77#EUW2
Veigar · Mid
1 / 4 / 2
33.3% KP
14,600
26.6% share
6,938g
166 CS · 8.2/m
Nafilan#8780
Yunara · ADC
3 / 7 / 3
66.7% KP
15,210
27.7% share
8,517g
143 CS · 7/m
thanks#lol
Nautilus · Support
0 / 9 / 5
55.6% KP
4,545
8.3% share
5,074g
34 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
