Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Summoner's Rift · 79 days ago
6 / 5 / 9
K / D / A
39.5%
Kill participation
1,132.4
Damage / min
8,921g
443.1 gold / min
14
7 placed · 1 cleared
172
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDNI IF BROKE#1337
Pantheon · Top
2 / 10 / 0
22.2% KP
13,542
28.5% share
4,875g
68 CS · 3.4/m
Splash#0 1
Vi · Jungle
4 / 5 / 1
55.6% KP
6,035
12.7% share
7,489g
111 CS · 5.5/m
TIFΑ#7777
Syndra · Mid
2 / 3 / 5
77.8% KP
14,575
30.7% share
8,668g
179 CS · 8.9/m
BrokenSMOKE#EUW
Caitlyn · ADC
1 / 10 / 2
33.3% KP
7,715
16.3% share
7,297g
130 CS · 6.5/m
KnurbleWobblebob#EUW
Leona · Support
0 / 10 / 4
44.4% KP
5,583
11.8% share
4,863g
17 CS · 0.8/m
Red side
Victorypt4#000
Olaf · Top
14 / 0 / 6
52.6% KP
26,810
29.4% share
12,522g
215 CS · 10.7/m
bipolar#asd
Nocturne · Jungle
8 / 1 / 5
34.2% KP
13,126
14.4% share
10,002g
139 CS · 6.9/m
ttv mentosslol#GRE
Jayce · Mid
6 / 5 / 9
39.5% KP
22,798
25% share
8,921g
172 CS · 8.5/m
Kite Machine#2015
Lux · ADC
9 / 1 / 7
42.1% KP
23,052
25.3% share
11,077g
175 CS · 8.7/m
ΚΤΕΛ Σπάρτης#23100
Shen · Support
1 / 2 / 15
42.1% KP
5,257
5.8% share
5,950g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
