Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Summoner's Rift · 79 days ago
9 / 4 / 9
K / D / A
43.9%
Kill participation
844.9
Damage / min
8,458g
431.9 gold / min
15
5 placed · 3 cleared
100
5.1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
Jayce · Top
9 / 1 / 5
34.1% KP
24,507
25.8% share
11,346g
198 CS · 10.1/m
bipolar#asd
Vi · Jungle
12 / 2 / 9
51.2% KP
13,557
14.3% share
11,749g
174 CS · 8.9/m
ttv mentosslol#GRE
Locke · Mid
9 / 4 / 9
43.9% KP
16,546
17.4% share
8,458g
100 CS · 5.1/m
Kite Machine#2015
Cho'Gath · ADC
6 / 4 / 16
53.7% KP
21,412
22.5% share
11,081g
188 CS · 9.6/m
ΚΤΕΛ Σπάρτης#23100
Senna · Support
5 / 2 / 24
70.7% KP
19,084
20.1% share
8,985g
16 CS · 0.8/m
Red side
DefeatOoniromenti#EUW
Olaf · Top
2 / 6 / 3
41.7% KP
9,721
21.6% share
6,747g
142 CS · 7.3/m
Tobyes#TIG
Lee Sin · Jungle
6 / 12 / 2
66.7% KP
10,462
23.3% share
7,535g
47 CS · 2.4/m
Beps#3461
Kai'Sa · Mid
3 / 7 / 2
41.7% KP
9,688
21.6% share
9,776g
167 CS · 8.5/m
Crazyguedin93#2002
Singed · ADC
0 / 8 / 7
58.3% KP
8,721
19.4% share
5,570g
97 CS · 5/m
Tipi Kazama#TIPI
Zilean · Support
1 / 8 / 5
50% KP
6,359
14.1% share
4,827g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
