Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Summoner's Rift · 79 days ago
13 / 6 / 9
K / D / A
51.2%
Kill participation
1,635.9
Damage / min
15,972g
806 gold / min
14
5 placed · 2 cleared
215
10.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKàzuya#EUW
Sion · Top
0 / 5 / 1
5.9% KP
8,625
12.9% share
5,131g
110 CS · 5.6/m
saccarat#EUW
Bel'Veth · Jungle
2 / 10 / 5
41.2% KP
5,429
8.1% share
7,253g
119 CS · 6/m
INDIEN ROTATIF #EUW
Vex · Mid
7 / 8 / 3
58.8% KP
24,250
36.2% share
9,247g
134 CS · 6.8/m
Harvey Specter#3440
Tristana · ADC
3 / 7 / 4
41.2% KP
12,910
19.3% share
7,531g
134 CS · 6.8/m
Sade#31010
Camille · Support
5 / 13 / 8
76.5% KP
15,806
23.6% share
7,631g
15 CS · 0.8/m
Red side
Victorypt4#000
Rek'Sai · Top
9 / 1 / 5
32.6% KP
23,144
23% share
11,801g
189 CS · 9.5/m
bipolar#asd
Hecarim · Jungle
7 / 2 / 11
41.9% KP
18,134
18% share
10,784g
187 CS · 9.4/m
ΚΤΕΛ Σπάρτης#23100
Aurelion Sol · Mid
10 / 4 / 10
46.5% KP
21,142
21% share
10,039g
137 CS · 6.9/m
ttv mentosslol#GRE
Zeri · ADC
13 / 6 / 9
51.2% KP
32,419
32.2% share
15,972g
215 CS · 10.8/m
Kite Machine#2015
Thresh · Support
4 / 4 / 24
65.1% KP
5,732
5.7% share
7,715g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
