Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 78 days ago
2 / 5 / 4
K / D / A
37.5%
Kill participation
642.9
Damage / min
9,035g
364.8 gold / min
16
6 placed · 2 cleared
194
7.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDjigii#EUW
Gangplank · Top
1 / 3 / 12
43.3% KP
22,157
22.2% share
9,809g
208 CS · 8.4/m
Bralliant Pete#TURK7
Viego · Jungle
7 / 4 / 10
56.7% KP
11,708
11.7% share
11,063g
177 CS · 7.1/m
Poro with Cookie#EUW
Syndra · Mid
4 / 0 / 10
46.7% KP
23,491
23.5% share
10,411g
214 CS · 8.6/m
SLENDOOOO#DAC
Varus · ADC
17 / 5 / 4
70% KP
37,359
37.4% share
17,953g
208 CS · 8.4/m
DriveRyanGosling#2011
Alistar · Support
1 / 4 / 21
73.3% KP
5,155
5.2% share
7,959g
14 CS · 0.6/m
Red side
DefeatHuevito rey#soych
K'Sante · Top
4 / 4 / 3
43.8% KP
12,421
18.9% share
10,458g
194 CS · 7.8/m
Opscurra#2025
Bel'Veth · Jungle
3 / 11 / 3
37.5% KP
7,820
11.9% share
9,805g
160 CS · 6.5/m
ttv mentosslol#GRE
Sylas · Mid
2 / 5 / 4
37.5% KP
15,923
24.2% share
9,035g
194 CS · 7.8/m
x3nor#008
Zeri · ADC
6 / 6 / 5
68.8% KP
23,135
35.2% share
13,139g
232 CS · 9.4/m
Bisgaard#Mid
Lulu · Support
1 / 4 / 9
62.5% KP
6,389
9.7% share
7,220g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
