Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 77 days ago
1 / 6 / 14
K / D / A
55.6%
Kill participation
580.8
Damage / min
11,766g
440.7 gold / min
41
14 placed · 8 cleared
206
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwashed úp#bambi
Olaf · Top
3 / 4 / 1
20% KP
16,574
17.4% share
10,409g
195 CS · 7.3/m
Dawciu#VITB
Pantheon · Jungle
8 / 3 / 3
55% KP
17,102
18% share
11,530g
178 CS · 6.7/m
Skeanz#Neil
Ryze · Mid
5 / 5 / 7
60% KP
20,868
21.9% share
11,002g
215 CS · 8.1/m
Mαster Oogwαy#EUW
Syndra · ADC
1 / 6 / 3
20% KP
20,328
21.4% share
10,647g
228 CS · 8.5/m
tukaan#tukan
Camille · Support
3 / 9 / 10
65% KP
20,314
21.3% share
8,773g
21 CS · 0.8/m
Red side
VictoryFrank Lundy#AGENT
Vayne · Top
4 / 3 / 4
29.6% KP
21,301
19.8% share
11,017g
207 CS · 7.8/m
ttv mentosslol#GRE
Lee Sin · Jungle
1 / 6 / 14
55.6% KP
15,508
14.4% share
11,766g
206 CS · 7.7/m
Nothing much#EUW
Viktor · Mid
6 / 4 / 8
51.9% KP
27,999
26% share
12,034g
239 CS · 9/m
Jopa#1WAY
Cho'Gath · ADC
10 / 4 / 6
59.3% KP
27,278
25.3% share
14,195g
232 CS · 8.7/m
detdert top acc#RANK1
Poppy · Support
6 / 3 / 6
44.4% KP
15,520
14.4% share
8,605g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
