Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 76 days ago
8 / 13 / 2
K / D / A
32.3%
Kill participation
724.4
Damage / min
11,959g
404.9 gold / min
28
9 placed · 4 cleared
179
6.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRyuk#adc
Varus · Top
7 / 11 / 5
38.7% KP
31,021
27% share
13,278g
233 CS · 7.9/m
lifetime#zoer
Vi · Jungle
6 / 10 / 6
38.7% KP
13,440
11.7% share
12,219g
179 CS · 6.1/m
ttv mentosslol#GRE
Locke · Mid
8 / 13 / 2
32.3% KP
21,394
18.6% share
11,959g
179 CS · 6.1/m
SAJAT0R#20311
Syndra · ADC
6 / 6 / 6
38.7% KP
30,551
26.6% share
14,729g
255 CS · 8.6/m
HF OMON#FUEGO
Camille · Support
4 / 11 / 13
54.8% KP
18,445
16.1% share
11,476g
32 CS · 1.1/m
Red side
VictoryMRO#ZKU
Jayce · Top
8 / 10 / 12
39.2% KP
24,884
16.5% share
12,436g
154 CS · 5.2/m
Thayger#SOUL
Skarner · Jungle
9 / 2 / 21
58.8% KP
32,031
21.2% share
15,034g
207 CS · 7/m
indoor fish#EUW
Cassiopeia · Mid
19 / 6 / 5
47.1% KP
31,183
20.6% share
16,658g
248 CS · 8.4/m
L Vasco O #EUW
Ezreal · ADC
8 / 3 / 15
45.1% KP
41,295
27.3% share
17,107g
279 CS · 9.4/m
KC Kamiloo#FIRE
Poppy · Support
7 / 10 / 20
52.9% KP
21,757
14.4% share
12,174g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
