Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 75 days ago
5 / 6 / 15
K / D / A
57.1%
Kill participation
613.6
Damage / min
13,658g
375.2 gold / min
26
10 placed · 3 cleared
245
6.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyone kid#grind
Yone · Top
5 / 8 / 9
35% KP
24,621
14.6% share
13,922g
277 CS · 7.6/m
AK47KALASCHNIKOW#DEMON
Graves · Jungle
17 / 4 / 12
72.5% KP
58,092
34.3% share
23,758g
353 CS · 9.7/m
kicktv Lymos123#4444
LeBlanc · Mid
4 / 8 / 10
35% KP
23,764
14.1% share
12,818g
206 CS · 5.7/m
twtv syzyfekk#PLEU
Kai'Sa · ADC
12 / 8 / 18
75% KP
50,889
30.1% share
22,463g
335 CS · 9.2/m
cow 420 milk it#gap
Blitzcrank · Support
2 / 7 / 25
67.5% KP
11,752
6.9% share
10,349g
26 CS · 0.7/m
Red side
Defeatzero#home
Jayce · Top
11 / 7 / 9
57.1% KP
46,344
32.9% share
18,894g
290 CS · 8/m
Κάλο Ego#Zed
Sylas · Jungle
8 / 7 / 14
62.9% KP
22,866
16.2% share
15,268g
219 CS · 6/m
ttv mentosslol#GRE
Galio · Mid
5 / 6 / 15
57.1% KP
22,334
15.9% share
13,658g
245 CS · 6.7/m
x3nor#008
Zeri · ADC
11 / 13 / 7
51.4% KP
31,881
22.6% share
20,332g
303 CS · 8.3/m
Qnoxs#17165
Sona · Support
0 / 7 / 20
57.1% KP
17,408
12.4% share
9,775g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
