Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 75 days ago
5 / 7 / 11
K / D / A
42.1%
Kill participation
610.2
Damage / min
10,888g
315.9 gold / min
119
44 placed · 16 cleared
61
1.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDis#9999
Syndra · Top
2 / 12 / 7
28.1% KP
20,810
15.9% share
14,454g
255 CS · 7.4/m
kicktv Lymos123#4444
Talon · Jungle
16 / 5 / 7
71.9% KP
48,497
37.1% share
20,314g
291 CS · 8.4/m
Nano#AFW
Cassiopeia · Mid
3 / 8 / 9
37.5% KP
24,478
18.7% share
13,065g
274 CS · 7.9/m
RaiderGO#TWTV1
Darius · ADC
9 / 6 / 4
40.6% KP
26,554
20.3% share
17,840g
309 CS · 9/m
Coffee#GRRR
Karma · Support
2 / 7 / 20
68.8% KP
10,500
8% share
11,101g
17 CS · 0.5/m
Red side
DefeatHuevito rey#soych
Kennen · Top
7 / 7 / 6
34.2% KP
32,622
25.5% share
13,669g
282 CS · 8.2/m
5 KILO PITTIK#EUWW
Jarvan IV · Jungle
9 / 6 / 14
60.5% KP
21,494
16.8% share
16,609g
216 CS · 6.3/m
depredador ápice#6XX
Gwen · Mid
11 / 7 / 7
47.4% KP
28,350
22.1% share
15,833g
210 CS · 6.1/m
ANB SHC#2026
Jhin · ADC
6 / 5 / 11
44.7% KP
24,603
19.2% share
18,567g
316 CS · 9.2/m
ttv mentosslol#GRE
Camille · Support
5 / 7 / 11
42.1% KP
21,031
16.4% share
10,888g
61 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
