Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 74 days ago
4 / 5 / 4
K / D / A
42.1%
Kill participation
634.3
Damage / min
10,007g
364.3 gold / min
21
6 placed · 3 cleared
213
7.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGØDSHΔRD DESCΞNT#333
Akali · Top
10 / 4 / 5
45.5% KP
36,408
25.9% share
13,311g
212 CS · 7.7/m
moonlight sky#dream
Viego · Jungle
11 / 4 / 5
48.5% KP
28,848
20.5% share
16,437g
242 CS · 8.8/m
Mentalist#Tea
Viktor · Mid
6 / 3 / 18
72.7% KP
39,612
28.2% share
14,235g
242 CS · 8.8/m
亅ON SNOW 乂#777
Ezreal · ADC
4 / 6 / 10
42.4% KP
29,861
21.2% share
12,490g
209 CS · 7.6/m
electricshoe#SUPP
Alistar · Support
2 / 2 / 19
63.6% KP
5,987
4.3% share
8,601g
30 CS · 1.1/m
Red side
DefeatlCoNQuesT#0004
Shen · Top
4 / 9 / 5
47.4% KP
24,848
25.9% share
11,018g
200 CS · 7.3/m
고트 에킨#144
Vi · Jungle
5 / 7 / 9
73.7% KP
21,559
22.5% share
10,949g
170 CS · 6.2/m
ttv mentosslol#GRE
Ahri · Mid
4 / 5 / 4
42.1% KP
17,421
18.2% share
10,007g
213 CS · 7.8/m
Carl Friedrich#Gauß
Vladimir · ADC
4 / 5 / 7
57.9% KP
23,660
24.7% share
12,615g
235 CS · 8.6/m
coldxn#001
Thresh · Support
2 / 7 / 11
68.4% KP
8,426
8.8% share
7,793g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
