Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 73 days ago
7 / 3 / 5
K / D / A
41.4%
Kill participation
631.8
Damage / min
11,240g
499.2 gold / min
12
7 placed · 1 cleared
171
7.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarcus#MID
Ornn · Top
2 / 5 / 4
50% KP
12,478
23.2% share
7,892g
159 CS · 7.1/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
2 / 5 / 4
50% KP
12,207
22.7% share
7,947g
142 CS · 6.3/m
love race#mgk
Tryndamere · Mid
3 / 7 / 2
41.7% KP
11,639
21.7% share
10,120g
200 CS · 8.9/m
Caramel#1811
Syndra · ADC
4 / 6 / 1
41.7% KP
12,111
22.5% share
10,697g
215 CS · 9.5/m
low expectations#TUN
Nautilus · Support
1 / 6 / 4
41.7% KP
5,317
9.9% share
6,100g
38 CS · 1.7/m
Red side
VictoryPercy Magic#1234
Yone · Top
8 / 4 / 5
44.8% KP
24,112
26% share
11,962g
209 CS · 9.3/m
Nuno Mendes#2171
Maokai · Jungle
5 / 2 / 17
75.9% KP
20,428
22% share
11,832g
165 CS · 7.3/m
Exanguer#WEI
Xerath · Mid
7 / 0 / 5
41.4% KP
21,924
23.6% share
11,304g
239 CS · 10.6/m
ttv mentosslol#GRE
Lucian · ADC
7 / 3 / 5
41.4% KP
14,226
15.3% share
11,240g
171 CS · 7.6/m
ViruZ#Kayn
Senna · Support
2 / 3 / 17
65.5% KP
12,102
13% share
7,955g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
