Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 73 days ago
6 / 6 / 16
K / D / A
59.5%
Kill participation
1,015
Damage / min
15,280g
461.4 gold / min
26
15 placed · 1 cleared
282
8.5 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat404 WNTR#j0b
Aatrox · Top
9 / 7 / 4
46.4% KP
38,989
27.9% share
14,296g
205 CS · 6.2/m
vitte#uwu
Qiyana · Jungle
4 / 4 / 6
35.7% KP
19,568
14% share
14,360g
231 CS · 7/m
spongebob52#kapp
Jax · Mid
2 / 14 / 6
28.6% KP
25,332
18.1% share
9,222g
127 CS · 3.8/m
Mirrai#025
Kalista · ADC
8 / 8 / 10
64.3% KP
42,565
30.4% share
19,554g
340 CS · 10.3/m
TTVEmploid#EUW75
Karma · Support
5 / 4 / 18
82.1% KP
13,525
9.7% share
11,757g
26 CS · 0.8/m
Red side
VictoryNimmerfehl#FE3Cl
Renekton · Top
6 / 6 / 9
40.5% KP
35,315
22.9% share
13,767g
256 CS · 7.7/m
YakibaTh#Taha
Kha'Zix · Jungle
10 / 3 / 11
56.8% KP
32,510
21.1% share
16,868g
229 CS · 6.9/m
ttv mentosslol#GRE
Cassiopeia · Mid
6 / 6 / 16
59.5% KP
33,615
21.8% share
15,280g
282 CS · 8.5/m
Carl Friedrich#Gauß
Corki · ADC
12 / 5 / 7
51.4% KP
42,747
27.7% share
18,974g
280 CS · 8.5/m
zng zng zng#11111
Nautilus · Support
3 / 9 / 20
62.2% KP
10,217
6.6% share
10,007g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
