Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 73 days ago
3 / 11 / 10
K / D / A
40.6%
Kill participation
515
Damage / min
8,772g
313.3 gold / min
77
39 placed · 6 cleared
17
0.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAitchAre#6767
Darius · Top
3 / 7 / 10
43.3% KP
16,701
15.8% share
9,845g
178 CS · 6.4/m
ººº Ranger ººº#EUW
Viego · Jungle
7 / 10 / 7
46.7% KP
20,675
19.5% share
12,395g
194 CS · 6.9/m
Stab#6969
Zoe · Mid
13 / 5 / 8
70% KP
35,966
33.9% share
13,522g
205 CS · 7.3/m
Ad Astra#2154
Aurelion Sol · ADC
6 / 4 / 10
53.3% KP
24,500
23.1% share
12,584g
211 CS · 7.5/m
Carl Friedrich#Gauß
Nautilus · Support
1 / 6 / 16
56.7% KP
8,107
7.7% share
7,786g
35 CS · 1.3/m
Red side
Victory404 WNTR#j0b
Vayne · Top
3 / 4 / 6
28.1% KP
19,242
18.6% share
11,313g
203 CS · 7.3/m
Rhilech#15105
Jarvan IV · Jungle
7 / 6 / 15
68.8% KP
19,187
18.6% share
13,878g
237 CS · 8.5/m
TTV ROSEHAN LOL#AHRI
Ahri · Mid
13 / 4 / 10
71.9% KP
32,696
31.7% share
14,145g
206 CS · 7.4/m
Chill1000#larry
Ezreal · ADC
6 / 5 / 3
28.1% KP
17,695
17.1% share
12,250g
188 CS · 6.7/m
ttv mentosslol#GRE
Pantheon · Support
3 / 11 / 10
40.6% KP
14,421
14% share
8,772g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
